CSS: General | Presentation
KymBuchanan.org > Favorite Things >

I've been playing video games since the early 1980s. I remember unpacking my first Nintendo Entertainment System, after saving for months.
m : Multiplayer goodness. Some multiplayer games aren't marked because I never played or enjoyed their multiplayer.
Rating |
Title |
m? |
Platform |
Developer |
Publisher |
Year |
Notes |
|---|---|---|---|---|---|---|---|
| |
Advance Wars |
Game Boy Advance |
Intelligent Systems |
Nintendo |
2001 |
||
| |
Aliens vs. Predator 2 |
m |
Windows |
Monolith Productions |
Fox Interactive, Sierra On-Line |
2001 |
|
Beyond Good & Evil |
GameCube |
UbiSoft Entertainment |
UbiSoft Entertainment |
2003 |
|||
| |
Bionic Commando |
NES |
Capcom |
Capcom |
1988 |
a brilliant platformer without jumping |
|
| |
Blast Corps |
Nintendo 64 |
Rare |
Nintendo |
1997 |
||
| |
Blaster Master |
NES |
Sunsoft |
Sunsoft |
1988 |
the GameBoy and PS1 versions weren't as novel |
|
| |
Civilization, Sid Meier's |
Macintosh |
Microprose Software |
Microprose Software |
1993 |
"I'll play just one more turn." |
|
| |
Civilization 2, Sid Meier's |
Windows |
Microprose Software |
Microprose Software |
1996 |
better in every way |
|
Civilization 3: Conquests, Sid Meier's |
m |
Windows |
Firaxis Games |
Infogrames |
2004 |
Civ the way it was meant to be played -- multiplayer |
|
Culdcept |
PS2 |
Omiya |
NEC Interchannel |
2003 |
Magic + Monopoly = brilliant & addictive |
||
| |
Diddy Kong Racing |
m |
Nintendo 64 |
Rare |
Nintendo |
1997 |
kart racing perfection |
| |
Eternal Darkness: Sanity's Requiem |
GameCube |
Silicon Knights |
Nintendo |
2002 |
great stuff for a Lovecraft fan like me |
|
| |
Etherlords 2 |
Windows |
Nival Interactive |
Fishtank Interactive |
2003 |
Magic the way it should be |
|
| |
Fallout Tactics: Brotherhood of Steel |
Windows |
14° East, Micro Forte |
Interplay |
2001 |
brilliant realization of setting |
|
| |
Grim Fandango |
Windows |
LucasArts |
LucasArts |
1998 |
outstanding characters, dialog, story, and artwork
|
|
Katamari Damacy |
m |
PlayStation 2 |
Namco |
Namco Hometek |
2004 |
nearly impossible to describe; crazy-fun to play |
|
| |
Kohan: Ahriman's Gift |
m |
Windows |
TimeGate Studios |
Strategy First |
outstanding multiplayer |
|
Kohan 2: Kings of War |
m |
Windows |
TimeGate Studios |
Gathering of Developers, Global Star Software |
2004 |
better in every way |
|
| |
Legend of Zelda, The |
NES |
Nintendo |
Nintendo |
2001 |
the first great game I played |
|
Legend of Zelda: Ocarina of Time, The |
Nintendo 64 |
Nintendo |
Nintendo |
1998 |
|||
Legend of Zelda: The Minish Cap, The |
GameBoy Player |
Nintendo |
Flagship |
2004 |
one of the best Zeldas |
||
Legend of Zelda, The: Twilight Princess (GC) |
GameCube |
||||||
Mario Kart: Double Dash!! |
m |
GameCube |
Nintendo |
Nintendo |
2003 |
excellent cooperative play |
|
Metroid Prime 2: Echoes |
GameCube |
Retro Studios |
Nintendo |
2004 |
the first Prime is also good |
||
| |
MindRover |
Windows |
CogniToy |
CogniToy |
2000 |
||
| |
Neverwinter Nights |
m |
Windows |
BioWare |
Infogrames |
2002 |
fantastic potential |
Paper Mario |
Nintendo 64 |
Intelligent Systems |
Nintendo |
a light-hearted romp, with a clever artistic style |
|||
|
Resident Evil 4 |
GameCube |
Capcom |
|||||
| |
Rune |
Windows |
Human Head Studios |
Gathering of Developers |
when MMORPGs have this kind of combat, I'll buy in |
||
| |
Super Mario Brothers |
NES |
Nintendo |
Nintendo |
of course |
||
Super Mario 64 |
Nintendo 64 |
Nintendo |
Nintendo |
like many people, I bought a Nintendo 64 for this
game |
|||
| |
Super Metroid |
SNES |
Intelligent Systems |
Nintendo |
almost perfect, yet years passed before a sequel
|
||
| |
Super Smash Brothers |
m |
Nintendo 64 |
HAL Laboratory |
Nintendo |
crazy-wonderful multiplayer |
|
Super Smash Brothers: Melee |
m |
GameCube |
HAL Laboratory |
Nintendo |
the most gameplay per dollar I've ever gotten |
||
| |
System Shock |
Macintosh |
Looking Glass |
Electronic Arts, ORIGIN Systems |
game ahead of its time, in all the right ways |
||
| |
System Shock 2 |
m |
Windows |
Irrational Games, Looking Glass Studios |
Electronic Arts |
an almost perfect game |
|
| |
WarioWare, Inc.: Mega Microgame$ |
Game Boy Advance |
Nintendo |
Nintendo |
can't talk, making noodles |
||
| |
Wizards and Warriors |
NES |
Rare |
Acclaim Entertainment |
my first Rare game |
||
Zelda II: The Adventure of Link |
NES |
Nintendo |
Nintendo |
1987 |
a hint of things to come |
Rating |
Title |
m? |
Platform |
Developer |
Publisher |
Year |
Notes |
|---|---|---|---|---|---|---|---|
| |
American McGee's Alice |
Windows |
Rogue Entertainment |
Electronic Arts |
2000 |
||
| |
BloodRayne |
GameCube |
Terminal Reality |
Majesco Sales |
2002 |
once you get past the gratuitous violence & eroticism
-- oh, wait, that's what the game is all about |
|
| |
Deus Ex |
Windows |
Ion Storm |
Eidos Interactive |
2000 |
not System Shock 3, but much better than nothing |
|
| |
Duke Nukem 3D |
m |
Nintendo 64 |
3D Realms |
GT Interactive |
1997 |
fun multiplayer |
| |
Duke Nukem: Manhattan Project |
Windows |
Sunstorm Interactive |
Greenleaf |
2002 |
retro-modern platformer goodness; the homage to Mimic
makes me love it |
|
| |
Dungeon Siege |
m |
Windows |
Gas Powered Games |
Microsoft |
2002 |
with multiplayer, essentially Super Gauntlet; without
multiplayer, too repetitive |
| Extermination | |||||||
Fable: The Lost Chapters |
Windows |
Lionhead Studios Ltd. |
Microsoft Game Studios |
2005 |
Excellent reviews; waited for price to come down;
Doesn't deliver on it's initial potential; Areas are very linear; Strange
empty feeling to world -- like a MMOG without other players |
||
| |
Gauntlet: Legends |
m |
Nintendo 64 |
Atari |
Midway Games |
1999 |
|
| |
Grand Theft Auto: Vice City |
Windows |
Rockstar North |
Rockstar Games |
2003 |
amazing depth & open-ended play; unfortunately
I have little interest in playing an unlikable anti-hero |
|
EyeToy: Play |
m |
PlayStation 2 |
SCEE Studio London |
SCEE |
2003 |
a hint of things to come |
|
Half-Life 2 |
Windows |
Valve |
Valve |
2004 |
riveting graphics, innovative gameplay, intriguing
story, still tied to FPS conventions |
||
| |
Heroes of Might & Magic 2 |
m |
Windows |
New World Computing |
The 3DO Company |
1996 |
my wife and I played a lot of hot seat games |
| |
Hostile Waters: Antaeus Rising |
Windows |
Rage Software Limited |
Interplay |
2001 |
excellent NPC personalities |
|
| |
Icewind Dale |
Windows |
Black Isle Studios |
Interplay |
2000 |
great artwork |
|
| Jak 2 | |||||||
Jak 3 |
|||||||
| |
Jedi Knight 2: Jedi Outcast |
Windows |
Raven Software |
LucasArts |
2002 |
shows how cool Jedi are, but lousy level design |
|
Jet Force Gemini |
Nintendo 64 |
Rare |
Nintendo |
1999 |
|||
| Legend of Kay, The | |||||||
| |
Lemmings |
Windows |
Visual Sciences |
Psygnosis |
1994 |
insane, fun |
|
| |
Marathon |
Macintosh |
Bungie Studios |
Bungie Studios |
1994 |
the first premium FPS I played |
|
|
Mario vs. Donkey Kong |
|||||||
| |
MDK2 |
Windows |
BioWare |
Interplay |
2000 |
very cool |
|
| |
Mega Man 2 |
NES |
Capcom Entertainment |
Capcom Entertainment |
1988 |
sequels galore, with few changes - remarkable |
|
| |
Metal Gear |
NES |
Konami |
Konami |
1987 |
but not Metal Gear Solid nor Metal Gear Solid 2 |
|
| |
Norse By Norse West: The Return of the Lost Vikings
|
m |
SNES |
Blizzard Entertainment |
Interplay |
for the multiplayer |
|
| |
Populous 2 |
Amiga |
Bullfrog Productions |
Electronic Arts |
far better than 1 |
||
| |
Project Eden |
Windows |
Core Design |
Eidos Interactive |
team-based survival horror in a sci-fi setting:
that's a winning formula for me |
||
| |
Resident Evil |
GameCube |
Capcom Entertainment |
Capcom Entertainment |
major design flaws, strong mood, excellent sequences
|
||
| |
Serious Sam |
m |
Windows |
Croteam |
Gathering of Developers |
for the scaling multiplayer |
|
| |
Sonic the Hedgehog 2 |
Windows |
Sega |
Sega |
good on the console, Windows added easy saves |
||
| |
Super Monkey Ball 2 |
m |
GameCube |
Amusement Vision |
Sega |
||
| |
Spy Hunter |
NES |
Midway |
Midway |
the remake is also good |
||
Tales of Symphonia |
GameCube |
Namco Tales Studio Ltd. |
Namco Limited |
||||
| |
Typing of the Dead, The |
Windows |
Smilebit |
Sega |
creative, funny, educational |
||
| |
Undying, Cliver Barker's |
Windows |
Dreamworks Interactive |
Electronic Arts |
RPG-lite character development, strong mood, lousy
level design |
||
| |
Warcraft 2: Tides of Darkness |
m |
Macintosh |
Blizzard Entertainment |
Blizzard Entertainment |
strong theme, solid multiplayer |
|
| |
Worms World Party |
m |
Windows |
Team 17 |
Titus Interactive |
Created by Kym Buchanan | http://KymBuchanan.org | This work is licensed under a Creative Commons License.
Exceptions: "game_boy.jpg" by David Wong used by permission; developers and publishers researched using Moby Games.