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Technology in Interpretation Readings: Guidelines for Computer Education |
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Throughout the nation, educators and school officials are realizing the need to integrate computer training into the curriculum. The development of computer education standards for schools is becoming widespread. Computers are an integral component of society and in many professions proficient computer skills are essential for success. Since the widespread appearance of computer standards is a recent phenomenon, many college and university students do not have the skills that their younger counterparts are learning in school. A review of the current local, state, and national computer education standards will provide valuable guidance in designing interpretive technology courses. Please choose a topic below.
The beginnings
The computer revolution truly started in 1976 when Steve Jobs and Steve
Wozniak, two college undergraduates, built the first Apple computer
(Poole, 1995). Although
large companies and researchers used computers before this time, the
Apple computer was the first affordable machine that families, schools,
and small businesses could purchase.
One year after its creation, a second generation of Apple
computers, the Apple II, was born.
Demand for the computers skyrocketed in 1978 when a software
application was created to help businesses simplify their financial
records and reports. From
the onset, Apple marketed its computers to schools. Realizing the value of computers in the classroom, the Apple
Computer Corporation provided grants for the purchase of equipment.
In the early to mid-eighties, schools around the country
purchased Apple II computers to help teach their students (Poole, 1995).
Few people in 1980 (at the very beginning of the revolution)
believed that computers skills should be taught in the schools.
In 1983, just three years later, the National Commission on
Excellence in Education created a report entitled “A Nation at
Risk.” The report focused
on shortcomings of the education system in America.
These deficiencies were considered especially serious due to the
increasing use of technology in the workplace.
The following list from the report describes the status in 1983:
To overcome the inadequacy of computer skills training, the commission recommended that high school graduation requirements be strengthened to include the “Five New Basics:” English, mathematics, science, social studies, and computer science. Whereas three years prior computer training was seen as non-essential, this report elevated computer skills to the same level as the traditional skills of reading, writing, and arithmetic. The first guidelines for teaching computers in schools were introduced by this report. “The teaching of computer science in high school should equip graduates to: (a) understand the computer as an information, computation, and communication device; (b) use the computer in the study of the other Basics and for personal and work-related purposes; and (c) understand the world of computers, electronics, and related technologies” (NCEE, 1983). Partially due to the National Commission on Excellence in Education
report, the U.S. Department of Education was concerned about assessing
the potential learning from the new technology being incorporated into
schools. In 1986, the
National Assessment of Educational Progress (NAEP) published a booklet
entitled, A Framework for
Assessing Computer Competence: Defining Objectives.
The objectives were to be used as a guide for accomplishing the
first national assessment of computer competence.
By working with professionals, teachers, school staff, parents,
and concerned citizens, NAEP hoped to “reflect accurately the national
expectations for students’ ability to use computers” (NAEP, 1986).
The NAEP booklet defines computer competence
as “exposure to computing that enables them [students] both to
experience the power of computing and to use that power to solve
significant and interesting problems” (1986).
The objectives for computer learning were split into three
different categories (NAEP, 1986): 1.
Computer
applications ·
Assess students’
ability to use programs that other people have written. ·
Applications in
word processing, database management, lab instrumentation,
telecommunications, graphics, music generation, spreadsheets, models and
simulations. 2.
Computer science:
Programming ·
Provides a
framework for expressing ideas about processes and methodology.
Assess students’ ability to understand and use a programming
language. ·
Languages include
BASIC, Logo, and Pascal. 3.
Knowledge and
attitudes ·
Assess student’s
understanding of how a computer operates and what the functions of major
components are. ·
Assess student’s
understanding of the ways in which modern technology is transforming
society. ·
Assess students’
attitudes toward computers and computing (may have a link to variations
in performance). These objectives were the first attempt at a national standardization for
computer skills education and serve as a foundation for modern-day
thinking. Modern Objectives and Standards
Interestingly, despite computer skills being elevated to one of
the “New Basic Skills,” NAEP has not assessed computer competence
since the report in 1986 (NAEP, 2001).
Literature addressing modern computer skills training reveals a
wide range of methodology, standards, and objectives.
Organizations such as the International Society for Technology in
Education (ISTE) are working with teachers and specialists to formulate
standardized teaching objectives. Through
the National Educational Technology Standards (NETS) Project, ISTE is
working to “define standards for students,
integrating curriculum technology, technology support, and standards for
student assessment and evaluation of technology use” (ISTE, 2002).
Whereas NAEP separated computer learning into three categories,
the NETS project has identified six categories of standards:
· Demonstrate a sound understanding of the nature and operation of technology systems. · Proficient in the use of technology.
· Understand the ethical, cultural, and societal issues related to technology. · Practice responsible use of technology systems, information, and software. · Develop positive attitudes toward technology uses that support lifelong learning, collaboration, personal pursuits, and productivity.
· Use technology tools to enhance learning, increase productivity, and promote creativity. · Use productivity tools to collaborate in constructing technology-enhanced models, prepare publications, and produce other creative works.
· Use telecommunications to collaborate, publish, and interact with peers, experts, and other audiences. · Use a variety of media and formats to communicate information and ideas effectively to multiple audiences.
· Use technology to locate, evaluate, and collect information from a variety of sources. · Use technology tools to process data and report results. · Evaluate and select new information resources and technological innovations based on the appropriateness for specific tasks.
· Use technology resources for solving problems and making informed decisions. · Employ technology in the development of strategies for solving problems in the real world” (ISTE, 2002). These six categories of standards represent the most current attempt to develop national guidelines for teaching computer skills. The Interpretive Technology Project will strive to follow these standards when developing technology lesson plans and courses. To facilitate the incorporation of these standards into the classroom, the Delaware Center for Educational Technology created a “Computer Skills Growth Chart” based on the NETS project, Delaware Content Standards and Performance Indicators, and the Delaware computer skills graduation requirement (DCET, 2000/2001). The easy-to-understand table lists specific skill requirements divided into grade levels and categories (see Table 1). The table represents basic skills that students should possess before entering a college program. Unfortunately, the creation of these national standards is a recent phenomenon and many schools have yet to accept or integrate them into their curriculum. The majority of college students have never received training in even the elementary computer skills. The Interpretive Technology Project will focus primarily on the “Graphics and Presentation” category of the skills standards. Realizing the lack of training, the interpretation course modules will begin with very simple skills such as drawing and manipulating a picture, and progress to more advanced skills like capturing and utilizing digitized video.
National standards are seldom discussed within a university curriculum. However, computers have become such an integral part of society, students graduating from a university should have the technological skills necessary to succeed in their chosen professions. By reviewing the current status of computer skills standards, the interpretive course modules can be tailored to include important skills that students are currently or will be expected to know. Student
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For More Information, contact: Jim Buchholz Schmeeckle Reserve University of Wisconsin-Stevens Point (715) 346-4992 jbuchhol@uwsp.edu
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All pictures and text are copyrighted by Jim Buchholz, 2002. No part of this website may be duplicated without written permission of the author. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||